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Dark souls 2 dark crypt
Dark souls 2 dark crypt








dark souls 2 dark crypt

What would be boring is if every fight involved only one monster at a time (though very often the game gives you exactly that if you want to put in the effort to bait and wait or if you advance with care). There's nothing "crappy" or "lazy" about design involving fights with two or more monsters at once. Some people tend to confuse those two things. You may be confusing vague nostalgia for DS1 with a perceptive critique of DS2. If you think DS1 had fewer mobs or was somehow fundamentally different in its approach to monster placement, you don't know what you're talking about. Both are typical Souls fare really, except harder than DS1 when played with this covenant.ĭS2 has some weak areas, mainly Heide's Tower of Flame, but some great ones also - No Man's Wharf, Lower Brightsone Cove, Shrine of Amana - and many, many areas that are at least characterful with good mood if nothing else and usually have typical Souls monsters and monster placement. Bosses become more interesting, so do normal enemies. You should also play in Company of Champions, for greatly increased difficulty. You're playing Scholar of First Sin, so the fail lies in you. If not, you will find that the game is dogshit like any sane person would. This game does not require skill but patience.Įven if it's on sale for 10 bucks, only buy it if you have lots of time and a capacity for boredom. By the time I got to Black Gultch it dawned on me why they were so: the devs simply got bored and just populated what level were to be in the game with mobs of enemies and other bullshit like a million statues spitting poison. But the vanilla ones are absolute dogshit.Ĥ. Haven't been to DLC areas yet and apparently the DLC bosses are good. Only died once to any of them and that was the Rotten because I didn't notice I was standing on a flaming pit. After I defeated 3 dark phantoms that spawned one after another I just paused the game and took an hour long break.

dark souls 2 dark crypt

What's the point? After I fought another gank for the hundredth time, the tedium got to me and I usually don't have problems with grinding. The game just throws mobs of them at you. Dodging is almost as easy as in Dark Souls 3, especially against bosses.Ģ. Everything moves in slow motion, as if everyone is bored or sleepwalking. In Dark Souls 3 you had to play more reactive. Dark Souls 1 was deliberate and you had to plan dodges and stamina management. The most atrocious movement out of all FROM games. Overall, the game is still very bad but not as bad as I thought.










Dark souls 2 dark crypt